In this Adobe After Effects CC training course, expert author Jeff Sengstack teaches you how to get the most out your post-production effects and compositing with this powerful software from Adobe. Designed for the beginner, you will learn how to use After Effects CC from the ground up, no previous experience is necessary!
You will start this video based tutorial with an overview of the After Effects workflow, and a tour of the interface to become familiar with the location of the tools you will use. Jeff then immediately gets you working hands-on with projects; importing video, importing assets, creating and arranging your layers and working with text. You will learn how to work with shapes, and techniques for using the paint tools. Jeff introduces you to masks, matts and stencils, and distorting and animation using Puppet Tools. As you continue through the After Effects CC training you will learn how to apply effects and transitions, track motion, stabilize video, and work within 3D space. An amazing new feature to After Effects CC is the ability to bring in Cinema 4D scenes as layers using the Live 3D Pipeline, and Jeff will show you how!
Once you have completed this Adobe After Effects CC video tutorial, you will have a solid grasp on how to apply the tools in this visual effects software to your own video projects. Working files are included, allowing you to follow along with the author throughout the lessons.
Course Curriculum
01. Introduction | |||
01.1. What Is Covered In This Course | 00:00:00 | ||
02. How We Combine After Effects CS6 And CS Lessons | 00:00:00 | ||
03. An Overview Of Adobe After Effects – Part 1 | 00:00:00 | ||
0.4. An Overview Of Adobe After Effects – Part 2 | 00:00:00 | ||
05. Setting Up The Exercise Files | 00:00:00 | ||
06. Re-Linking Assets | 00:00:00 | ||
02. Explaining The After Effects Workflow And Workspace | |||
02.1. Explaining The Workflow | 00:00:00 | ||
02.2. Walking Through A Mini-Project | 00:00:00 | ||
02.3. Touring The Workspace | 00:00:00 | ||
02.4. Customizing The Workspace | 00:00:00 | ||
02.5. Examining Features On The Timeline Panel | 00:00:00 | ||
03. Creating A Project And Importing Footage | |||
03.1. Starting A New Project | 00:00:00 | ||
03.2. Importing Video, Audio, Graphics And Still Images | 00:00:00 | ||
03.3. Importing Layered Photoshop And Illustrator Files | 00:00:00 | ||
03.4. Organizing Assets In The Project Panel | 00:00:00 | ||
03.5. Finding Missing Footage, Fonts And Effects | 00:00:00 | ||
04. Creating, Arranging And Compositing Layers In A Composition | |||
04.1. Creating A New Composition | 00:00:00 | ||
04.2. Adding Assets To A Composition | 00:00:00 | ||
04.3. Adding Layers To A Composition | 00:00:00 | ||
04.4. Adjusting Composition Panel Settings | 00:00:00 | ||
04.5. Viewing And Previewing A Composition | 00:00:00 | ||
04.6. Selecting, Moving, Trimming And Splitting Layers | 00:00:00 | ||
04.7. Working With Image Sequences | 00:00:00 | ||
05.1. Modifying And Animating Layer Transform Properties | |||
5.1. Setting Layer Transform Property Values | 00:00:00 | ||
05.2. Animating Transform Properties With Keyframes | 00:00:00 | ||
05.3. Creating And Changing Motion Paths | 00:00:00 | ||
05.4. Using Easy Ease And Hold Keyframes | 00:00:00 | ||
05.5. Using Anchor Points And Motion Blur To Create Whip Pans | 00:00:00 | ||
05.6. Setting Scaling Quality Using Bicubic Or Bilinear Sampling | 00:00:00 | ||
06. Working With Text | |||
06.1. Creating And Editing Text | 00:00:00 | ||
06.2. Using Layer Styles With Text | 00:00:00 | ||
06.3. Importing, Converting And Editing Text From Photoshop | 00:00:00 | ||
06.4. Moving Text Along A Path | 00:00:00 | ||
06.5. Using Source Text Property – Changing Text Characteristics | 00:00:00 | ||
07. Animating Text | |||
07.1. Text Animation Basics | 00:00:00 | ||
07.2. Using Animation Presets | 00:00:00 | ||
07.3. Creating Custom Animations | 00:00:00 | ||
08. Working With Shapes | |||
08.1. Introducing Shapes | 00:00:00 | ||
08.2. Using Shape Tools | 00:00:00 | ||
08.3. Drawing Shapes Freehand | 00:00:00 | ||
08.4. Using Photoshop And Illustrator Paths | 00:00:00 | ||
08.5. Creating Shapes From Vector Graphics And Text | 00:00:00 | ||
08.6. Using Shape Presets | 00:00:00 | ||
08.7. Applying And Animating Shape Effects | 00:00:00 | ||
08.8. Creating Advanced Animations Using Brainstorm | 00:00:00 | ||
09. Working With Paint Tools - Brush, Eraser, Clone Stamp And Roto-Brush | |||
09.1. Introducing Paint Tools | 00:00:00 | ||
09.2. Working With The Brush And Eraser Tools | 00:00:00 | ||
09.3. Using The Clone Stamp Tool | 00:00:00 | ||
09.4. Selecting Moving Objects With The Roto-Brush Tool | 00:00:00 | ||
09.5. Using The Refine Edge Tool | 00:00:00 | ||
10. Working With Masks | |||
10.1. Using Shape Tools To Make Masks | 00:00:00 | ||
10.2. Using The Pen Tool To Make Masks | 00:00:00 | ||
10.3. Creating Vignettes With Masks | 00:00:00 | ||
10.4. Animating And Morphing Masks | 00:00:00 | ||
11. Making Track Mattes And Stencils | |||
11.1. Understanding Track Mattes – Luma And Alpha | 00:00:00 | ||
11.2. Animating Track Mattes | 00:00:00 | ||
11.3. Making Stencils From Text | 00:00:00 | ||
11.4. Using Effects And Layer Styles With Track Mattes And Stencils 00:10:06 | 00:00:00 | ||
12. Distorting And Animating Objects With Puppet Tools | |||
12.1. Introducing Puppet Tools | 00:00:00 | ||
12.2. Using The Puppet Pin Tool | 00:00:00 | ||
12.3. Recording A Puppet Pin Tool Motion | 00:00:00 | ||
12.4. Checking Out Overlap And Starch Tools | 00:00:00 | ||
13. Parenting, Nesting, Pre-Composing And Null Object Layers | |||
13.1. Intro To Parent-Child Relationship | 00:00:00 | ||
13.2. Using Null Object Layers For Parenting | 00:00:00 | ||
13.3. Explaining Nesting And Pre-Composing | 00:00:00 | ||
14. Using Expressions | |||
14.1. Using The Pick Whip To Create Expressions | 00:00:00 | ||
14.2. Trying Expressions Templates | 00:00:00 | ||
14.3. Using The Wiggle Expression | 00:00:00 | ||
14.4. Working With Expression Control Effects | 00:00:00 | ||
15. Applying Effects And Transitions | |||
15.1. Applying Effects | 00:00:00 | ||
15.2. Sampling Effects | 00:00:00 | ||
15.3. Checking Out The Cycore Effects | 00:00:00 | ||
15.4. Applying Transitions | 00:00:00 | ||
15.5. Performing Color Correction – Featuring Color Finesse | 00:00:00 | ||
15.6. Stopping, Stretching, Reversing And Re-Mapping Time | 00:00:00 | ||
16. Tracking Motion And Stabilizing Shaky Footage | |||
16.1. Tracking Motion With The Tracker | 00:00:00 | ||
16.2. Applying Motion Keyframes To Layers, Objects And Effects | 00:00:00 | ||
16.3. Working With The Corner Pin Features | 00:00:00 | ||
16.4. Stabilizing Shaky Video With The Tracker | 00:00:00 | ||
16.5. Using Warp Stabilizer VFX To Stabilize And Composite Shaky Video | 00:00:00 | ||
16.6. Using The Clone Stamp Tool With The Tracker | 00:00:00 | ||
17. Working In 3D Space | |||
17.1. Working In Three Dimensions | 00:00:00 | ||
17.2. Basic 3D Animation And Multi-Planing | 00:00:00 | ||
17.3. Animating 2D Text In 3D Space | 00:00:00 | ||
17.4. Using The Layer Snapping Feature | 00:00:00 | ||
18. Using Cameras In 3D Space | |||
18.1. Setting Up A One- And Two-Node Cameras | 00:00:00 | ||
18.2. Animating A Camera Using The Selection Tool | 00:00:00 | ||
18.3. Animating A Camera Using The Unified Camera Tool | 00:00:00 | ||
18.4. Using Null Object Layers As Animation Aides | 00:00:00 | ||
18.5. Using The Camera To Animate Still Image Layers | 00:00:00 | ||
19. Using Lights In 3D Space | |||
19.1. Introducing Light Types, Properties And Settings | 00:00:00 | ||
19.2. Adjusting Light Properties | 00:00:00 | ||
19.3. Working With Layer Material Options And Shadows | 00:00:00 | ||
20. Tracking Camera Moves In Simulated 3D Space | |||
20.1. Analyzing 2D Footage With The 3D Camera Tracker | 00:00:00 | ||
20.2. Attaching Content To 3D Camera Track Points | 00:00:00 | ||
20.3. Adding A Shadow Catcher And A Light | 00:00:00 | ||
21. Using The Ray-Traced 3D Renderer | |||
21.1. Creating Beveled And Extruded Text And Shapes | 00:00:00 | ||
21.2. Working With Transparency And Refraction | 00:00:00 | ||
21.3. Adding Reflections And An Environment Layer | 00:00:00 | ||
22. Using Cinema 4D Lite To Create And Animate 3D Objects | |||
22.1. Introducing Cinema 4D | 00:00:00 | ||
22.2. Creating Cinema 4D Files | 00:00:00 | ||
22.3. Importing And Editing Cinema 4D Files | 00:00:00 | ||
22.4. Explaining The Cineware Effect And Render Engine | 00:00:00 | ||
22.5. Using Solid Layers, Cameras And Lights In Cinema 4D Lite | 00:00:00 | ||
23. Completing Your Project | |||
23.1. Saving And Exporting Your Project | 00:00:00 | ||
23.2. Rendering Your Project – The Render Queue | 00:00:00 | ||
23.3. Rendering Your Project – The Adobe Media Encoder | 00:00:00 | ||
24. Wrap-Up | |||
24.1. Closing Comments And Additional Resources | 00:00:00 | ||
25. About The Author | |||
25.1. About Jeff Sengstack | 00:00:00 |
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